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As I said, if the If Frame is Loaded is false, the movie will continue playing. Therefore, you need to set up a second Goto and Play action that repeatedly checks the If Frame action until it is true. The "Goto and Play" action placed directly after the "If Frame is Loaded" action will cause the movie to loop, checking and re-checking the If Frame action until it returns true (See below). In the example, the "Goto and Play" action sits in frame 5. It returns the movie to frame 1. Once the If Frame action is true, the movie jumps to frame 10, skipping this looping action.
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